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user interface design
  Design is not always a noticeable element -- unless it is bad design. Every time I approach a door with a handle that says to me "pull" and I end up having to push - I want to get a screwdriver (or a hammer) and fix it right there. It is our responsibility, as designers, to ensure that what we create works for the purpose of its creation, that it works well for the people it was created for, and if it can also be aesthetically pleasing...then it's a day well spent.

Over the last several years I have focused primarily on designing world-class user experiences for a wide range of mediums. While at Microsoft, Amazon.com and FizzyLab I was able to refine my methodologies and approaches for people-centered designs.

 
       
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